Blog for the computer and video game 'Dark Castle' and news that goes along with it.
Tuesday, September 18, 2007
Return to Dark Castle Soundtrack
In the earlier demos if Return to Dark Castle, there was music, who knows if it will make it's way into the final game or not. Anyways, I collected all the music I could from the Dark Castle Demos.
They are not perfect, but as good as I could get, sorry.
Enjoy everyone! Leave a comment telling me what you think, Should DC3 keep Music?
The music is simple and has a nice modal "medieval" feel to it. The "Ante Room" and "Trouble Mix" selections are are just background music for those particular levels, right? So they impart a little flavor.
As long as you can turn it off (sometimes background music gets tedious in games no matter how good/bad it is), I see nothing wrong with keeping the music.
I'm not a huge fan of background music in games unless it *really* makes sense, and in a game like DC3 I'm not sure that it really makes sense to have constant music in the background (for me, it takes away from the sense of actually being there exploring the castle, which I thought was supposed to be the point according to Zack Morris).
It is intriguing though, and I agree, if you can turn it off then I don't see why it couldn't be included for those people who would prefer to have it...
3 comments:
The music is simple and has a nice modal "medieval" feel to it. The "Ante Room" and "Trouble Mix" selections are are just background music for those particular levels, right? So they impart a little flavor.
As long as you can turn it off (sometimes background music gets tedious in games no matter how good/bad it is), I see nothing wrong with keeping the music.
We can only hope it makes it into the final game, though it's looking like the chances are slim.
hmmmm....
I'm not a huge fan of background music in games unless it *really* makes sense, and in a game like DC3 I'm not sure that it really makes sense to have constant music in the background (for me, it takes away from the sense of actually being there exploring the castle, which I thought was supposed to be the point according to Zack Morris).
It is intriguing though, and I agree, if you can turn it off then I don't see why it couldn't be included for those people who would prefer to have it...
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