Showing posts with label Z Sculpt. Show all posts
Showing posts with label Z Sculpt. Show all posts

Saturday, August 10, 2013

The Level Editor is LIVE!!!!

http://z6.invisionfree.com/Dark_Castle_Forum/index.php?showtopic=1851

Not a hoax, so jump in, enjoy yourself, and try out the first levelset:

http://z6.invisionfree.com/Dark_Castle_Forum/index.php?showtopic=1853


Happy weekend!

Sunday, October 17, 2010

Zack Black visits SHFF


For the first time, Zack Black (Return to Dark Castle co-creator) meets Mark Steven Pierce (Dark Castle and Beyond Dark Castle co-creator) for the first time in person. Not sure on what exchange went on between them, other than it was positive. Here's to 2 decent men, and progress.

Monday, March 9, 2009

Finally changing the blog poll


Looks like most people think Return to Dark Castle was worth the hype, and wait. Props to Z Scuplt, and Zack Black!

Be sure to vote in the new poll!

Friday, March 6, 2009

Mark Steven Pierce talks again


Another quote from the Dark Castle Facebook group:

Thanks for the interest.

We are just know starting to begin to advertise more. I have begun with ads on Facebook and look to expand with other service.

SHFF is mostly a developer and we have lots of projects that help keep the lights on and have limited resources for big ad campaigns.

We were hoping to get the Zsculpt guys to get the PC version along with the level editor done but there have been some delays. The Zack's were not far off before X-mas so i am hopeful they can get back on it.

Ideally we could get a Mac/PC with level editor DVD out there by the fall.

The iPhone version woudl ideally be at the same time and then we could justify a bigger push.

I am just happy to have got the rights back to a game I am proud to have made and to have folks like Zsculpt who have done the most faithful version one could hope for and folks like you ant the others here who appreciate it as well.

MSP

I believe he's talking Fall for a boxed release, hopefully the Level Editor will be out before then. Still, it gives us hoping for a boxed release something to look forward to. Here's hoping it has less strict copy protection!

Thursday, March 13, 2008

Slight news, and major apologies.

Zack Black Has posted some new news, and a apology:

In response to all the angry posts about us jumping the gun and hyping false release dates: If only it were that black and white. When I said it was "done" back in Dec. '06, I meant exactly that. Delta Tao was going to distribute for us. They didn't have the large team of beta testers or other resources that SHFF has, so they were happy with it as it stood, as were we. I personally don't care about a bug or two here and there as long as there is nothing serious like the game suddenly locking up while you're in the middle of playing, because I know we can always make an update a week or two down the road that takes care of any minor quirks. We believed the game was ready to ship. Then a few weeks later, the year rolled over and Delta Tao lost the rights back to SHFF. Begin exhaustive beta testing, changes to art, new features (Novice mode), etc. I'm really not bitter about all of this, as I believe it has made DC3 a better product. But don't misunderstand: It was just as ready then to go public. So, when the public demo 1.1 was released a few weeks back, it was also "done", as in SHFF had it uploaded to the server was ready to flip the switch to make it live. I was 99.99% that is was going to happen that day or the following. Then SHFF got worried about the game being massively pirated and they pulled the plug at the last minute. I apologize about getting people worked up, but I only did that because I was sure that it really was just around the corner. So as to not upset anyone else, I will not be posting any more "hints" about when I think it's ready. "It will be up when it's up." Besides, nothing interesting ever happens on Thursdays anyway... (bat)


Well, there you have it, I know you are all as annoyed as a dog being denied a ball, but at least you have some insight into what has been going on.

Saturday, February 9, 2008

NEWS! Straight from the source

First off, the picture is a custom level made by Zack Black to show off the level editor.

Also, Zack Black was left us all with some news, so, I will go straight to the quotes.

GAME NEWS:

Here's the latest news: SHFF has very thorough beta testers. DC3 is, and has been, extremely stable for about the last 6 months to a year. SHFF is finding little things like, say you use a morning star in the training to defeat the henchmen then die by running into a wall and restart the training while patting your head and rubbing your tummy AND you're playing on a Friday the 13th, then the training stops working and you have to quit back to the main screen, lol. I'm not knocking them for their hard work, it's great to have people who can find these weird little edge cases we never thought of, but that is what is actually delaying the game at this point. Let me be clear that MSP wants to release ASAP, as in today if it were possible. But they are going to continue to experiment and stress test until they are completely satisfied with it. In the supposed "final" build that was sent to them around the time the trailer was released, they found 13 of these little quirks. I fixed all of them and sent another build a few days ago, in which they uncovered 5 more. All of which were quickly dealt with. I sent them another build last night with all issues solved. They will test it on Monday at the latest.

The release is very close. It's NOT going to take another year. SHFF wants it out as badly as we (you) do. Stay cool all.

Level Editor news:

The level editor will likely be made available as a free download shortly after the game is released. Price is yet to be determined, but likely in the $20 - $30 range. Distribution is initially going to be download only, but SHFF is looking at boxed copies down the road if it sells well.

I think most of you expect that I never answer any of these because I've been hiding in a crack in the Dungeon for the last couple of years. I'm making an effort to play a more active role now.

You can customize wall / floor textures, stairs, backgrounds, just about anything except for items and enemies.


So, I'm sure everyone will be happy with this news. I know I was. :)

Now, as promised, a shout out to everyone that left comments before!

Thayne, you are stoked for Return to Dark Castle. Thanks for leaving a comment!

Izdale, I know you go to the forums and such, but I said I would give a shout out to everyone who left a comment, Thanks!

Freed, I'm right there with you, I can't see how anyone wouldn't be excited for DC3! Tahnks for the comment!

Anonymous, You may not have put a named down, but I'm glad you read this blog, and I'm sorry there isn't more news to share. Thanks for the comment!

Hamishi, Thank you! I'm glad some people are reading this, and Thanks for the comment!

Tuesday, February 5, 2008

ZSculpt.com Partially updated!

It's been a while since we've gotten our news from the Zack's web page, but they have finally posted an update, it's not really new news, but the fact that it's been updated at all is great news.


In addition if you care, it seems that Joe Williams has moved his blog, the new location is located here:

Friday, February 1, 2008

Update: "Tomorrow's News"

Now, after yesterday's news flash, the news finally came.

Sadly, the game is not out. BUT before you start screaming and breaking things, that doesn't mean that nothing has happened.

Zack Black and SuperHappyFunFun have brought us the 'first' Return to Dark Castle trailer, and good gosh, it's amazing, so without spoiling anything more, I shall link you:


Enjoy!

P.S. If you would like to discuss it, feel free to visit this forum topic: