The first one probably has to due with apple approving DC3 with the app store, the second is anyone's guess, it could not have anything to do with Dark Castle, though it is the 3rd tweet in a row, and the first two are Dark Castle related.
Showing posts with label DRM. Show all posts
Showing posts with label DRM. Show all posts
Sunday, February 6, 2011
Saturday, March 21, 2009
Return to Dark Castle producer talks DRM

Responding to a comment on the Dark Castle Facebook group, Return to Dark Castle producer Bill LaCoste talks DRM:
Bill LaCoste (Austin, TX) wrote
at 7:36am
Hi,
While I can't talk openly, or specifically, about how the API was designed and implemented, I can say that users who are seeing the activation every time they start should contact support@shff.com so that we can assist them. That certainly is not the expected functionality.
I play DC myself, so for my own selfish reasons the activation would not have been designed or implemented in that way. =)
Interesting, I see them getting quite a few E-Mails, and soon.
Labels:
Bill LaCoste,
DRM,
Facebook,
Return to Dark Caste,
SuperHappyFunFun
Monday, March 9, 2009
Regarding DC3's DRM

I know many have complained about the harsh DRM (Copy Protection) that Return to Dark Castle uses, and it seems that now SuperHappyFunFun may have heard you too. MSP has said that they are looking into the DRM, saying it "Should only need to connect to the internet once a month." Players know that it tries to connect every time the program launches, which is extremely harsh. So, this isn't a confirmation, but it could be leading to some good news.
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